Chapter 399: fuguo shady

Now Brand feels as heavy as the player whose king fell to bronze overnight.

If there is any difference between the two, it is that the bronze player can still walk normally, while Brand can only travel in a wheelchair now. As long as the bottom of the foot touches something, it will be extremely painful.

Where did [Kaz] and [Esdis] pinch his feet, it was clearly torture.

Moreover, the two opponents are so powerful that he can't fight even if he wants to resist, not to mention that there are still a large number of adventurers watching him covetously.

When someone asked him to pinch his feet again, Brand hurriedly used the important action of the Shenyin Society as an excuse, and invited players who had already joined the Shenyin Society to complete it together.

The last Gary was much easier to deal with. The player acted straightforwardly, caught him and pressed him on the ground with a click, and cut his carefully ironed natural curls.

Unwilling to face the mirror, feeling depressed, he honestly guided the players to start a series of tasks to strengthen the Shenyin Society under the reminder of Du Wei's avatar.

Seeing this wave of operations, [Pickup Soldier] had a very dangerous idea.

It seems that those npcs who cannot be attacked are not completely invincible, at least they can be tortured in this alternative way.

It's just that she doesn't know what kind of effect this kind of coquettish operation can cause.

There is no need to use it at this stage, so I have to keep it in my heart. When I need it in the future, I can use this method to train npcs that cannot be attacked.

Seeing that the three of them quit their bad habits, Du Wei showed a relieved smile.

Sure enough, where there is Du Wei, everything will become better.

Earlier, I was researching the [Tentacle Assault on Hasta], which is located in the Gate of Truth in the Kingdom of Friedenel, and fell into a bottleneck with a group of players.

The monsters here are too powerful, because the Battle of Grey's Clamp has attracted a large number of advanced players, and they have been unable to defeat the alien creatures coming out of the gate of truth.

It wasn't until the high-level players retreated from the battlefield that the progress of the strategy here made progress.

A small number of high-level players flooded into the kingdom of Friedenair, which attracted the attention of nobles on the border of the kingdom.

They tried to recruit, but were turned away by players.

This behavior directly angered the arrogant aristocratic forces, and they began to consciously suppress the players.

The players didn't hesitate at all, and confronted them head-on, causing several border nobles to block the country's gates and strictly examine the identities of the immigrants, but it was too late.

The players who arrived earlier set up a teleportation altar in the mountains of this kingdom. It was originally just to help them travel between the two places, but now it has become a shortcut to enter the kingdom of Friedenel.

The border nobles confirmed that they had strictly screened the entry personnel, and a large number of adventurers and bards whose strength exceeded the black iron level were stopped outside the country.

However, there are still a large number of high-level adventurers who do not know when they entered their kingdom's territory, wandering within the border.

The nobles who don't know the truth think that the player is a group of assassins who are good at hiding from other countries. These people must make a big move when they enter their country in large numbers.

The nobles immediately reported the matter to the royal family, hoping that the royal family would allow them to close the country and prevent any caravan travelers from entering the Kingdom of Frieden.

But the royal family disagreed and rejected the requests of those border nobles.

A large number of players frantically poured in, causing quite a commotion.

However, the consequences were unbearable for them. The armed forces held by the border nobles simply couldn't compete with the unknown extraordinary crowd.

In their view, these people are extremely organized, as long as some of them are shot, the rest will come to rescue.

Direct killing is also futile, and players will seek revenge after they respawn.

Du Wei has a very low opinion of this military country that wants to control the situation of the three kingdoms all the year round, so there will be less restrictions on players here.

The capital area with the highest level of security is no more than level eight.

Other than that, most of the areas are in the five to seven, which is the neutral zone.

Even if the player has a small-scale conflict with the natives here, he will not be punished by the red name, not to mention that in most cases, the nobles are the first to act.

The fact that the security level was at a neutral level caught the attention of [Smoker], and he sent all the chaotic neutral players in the guild to establish strongholds in the Kingdom of Friedenel.

They generally don't take the initiative to find trouble, but the nobles make the first move, and this group of people will not bear it silently.

The Undertaker's Guild soon got on the line with the local domestic rebel forces and started an alternative side mission to assist the rebel forces to overthrow the existing ruling class of the Kingdom of Friedenel.

This task was deliberately issued by Du Wei, in order to completely control the door of truth in other countries.

Rather than believing in the empty promises of the Kingdom of Friedenel, it is better to build up a force and share the Kingdom of Friedenel with them.

The special side quests attracted many players, and everyone came here especially to join the Undertaker Guild.

The dozen or so brothers who used to follow [Smoker] are now the sole leaders of the legion, and each team has dozens or even hundreds of people.

Although the number is much lower than that of several giant guilds, it has become a force that cannot be underestimated.

They absorbed nearly 80% chaotic evil players, and 30 to 40% chaotic neutral players.

It has become the most radical group among the player groups. As long as there is any disagreement with the local nobles, they will attack them~www.mtlnovel.com~ At the same time, Du Wei could not prevent his father or other relatives from fleeing to the country. All Victor surnames identified by the player are also included in the unattackable list.

It's a pity that the players have traveled half of the Kingdom of Friedenel, and they haven't met a native with the surname of Victor.

As the relationship between the Undertaker's Guild and the local resistance forces gradually drew in, Du Wei obtained a lot of information about the Kingdom of Friedenel from [Smoker].

This country looks like a whore, and often uses all kinds of hypocrisy to shape its image. And use this to intervene in the disputes of other countries, even if there are only a few three major countries left in the human kingdom, this is still the case.

If it weren't for the fact that the other country's northern border was too long and it had been fighting warcraft all year round, this ambitious and powerful kingdom would have hollowed out the other two kingdoms long ago and established a federal duchy headed by them.

Although the Kingdom of Friedenel claims to have freedom and democracy at its core, the actual power holders are still the few nobles and privileged classes.

More than 90% of the seats in the democratically elected Congress are controlled by nobles, and less than 10% of the common people.

Moreover, as long as these civilians who have seats oppose most of the resolutions of the nobles, they will die inexplicably after a period of time.

It can be said that life is free and death is random.

These domestic rebels were established by inexplicably murdered civilians and the remnants of the kingdom that was once annexed by Fuguo.

To this day, they can only linger in the shadow of the nobles of the kingdom, until the Guild of Mourners led by [Smoker] appeared, and they saw new hope.

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