Chapter 557 shrinks again! There is an ominous premonition!
Hum—! !
As the trial version ended, Simon's live broadcast room also exploded -!
‘Awesome! ! ’
‘Come on, come on, come here, come here, take a good look at what a movie-style somatosensory game is, I’m going to tell you to open your **** eyes and see what it is! **** it! Just call it! **** it! Movie somatosensory game! ’
‘Who can withstand this! ’
‘I can’t stand it anymore. I want to play Modern Warfare II now. There will be trouble without me! ! ’
‘It’s too scary... As a game industry practitioner, I would like to call it the best horror game of the decade. This quality is really scary for the industry, it’s simply despairing...’
‘My suggestion is—the E3 war ends immediately on the first day! You can pre-order after the first day! I’m going to pre-order now! I can't wait another minute! ’
‘Take a look, take out your wallet, knock on the table to pay.gif’
‘Invincible, I can only say that this level is really invincible’
‘You have to be an old thief. It’s a really exciting show for everyone! The old thief is awesome! ’
‘Still called an old thief? ! ’
‘God Sam! Praise the great God Sam, I hope my prayer can be heard by you: On sale immediately...On sale immediately...On sale immediately...'
‘Hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha’ pragmatic prayer’
‘It’s so awesome, who can see this and not be confused...’
‘I can’t even think of a reason why Xiao Huang can lose’
‘Don’t say much, you will enter as soon as you leave’
‘+1’
‘Waiting for the release…’
‘…’
Discussions exploded in the live broadcast room!
At this moment, Simon was also immersed in the overwhelming shock and couldn't extricate himself!
It’s too cruel.
It is no exaggeration to say that this is the first time he has seen such a level of trial play.
˜covering almost all aspects of display, vividly allowing Golden Wind to show off its muscles.
From technology to gameplay, to content, and even every detail, everything is amazing.
As for the thrilling and thrilling chase in the snowy field at the end, it directly raised the quality of the entire trial level from "perfect" to the level of "masterpiece".
And this.
It’s just a “trial” for participating in the E3 exhibition.
This is **** scary!
Simon couldn't help but grinned when he thought of this.
The quality of the official work of "Modern Warfare II" is still a mystery. He has not seen it yet and has no way of knowing.
However, what is certain is that when the official full version of "Modern Warfare II" is released, the snow mountain level will definitely become the benchmark for the quality of Hengliang's entire work.
After all, this trial level has really shocked the players.
As a result, there are only two types of evaluations for the complete version of Modern Warfare 2—
Comparable to Xueshan Pass or not as good as Xueshan Pass.
It’s not as simple as Snow Mountain Pass. In order to ensure pre-sale results and topic popularity, Golden Wind single-handedly took out the best level in the entire work, learned the movie promotion method, and put the best level into the movie. All the exciting scenes were cut into the trailer.
It is foreseeable that players will be disappointed and even criticized by the media.
And if the other way around…
That’s outrageous!
Simon couldn’t even think about what kind of shocking levels Sam could create that could rival this amazing snow mountain level.
After all, he has experienced nuclear explosions.
Want to match the quality of this level again?
It’s too difficult.
In this case, if the golden wind really does it.
The impact and sensation it brought about were something Simon simply could not imagine.
As an experienced global game media review editor, Simon felt for the first time that his imagination seemed a bit lacking.
The only outcome he could have foreseen was that "Call of Duty" would become a **** and become the "world's number one FPS game" in an unrivaled manner.
Full marks!
As the somatosensory hatch slowly opened, Simon also set the trial score for this "Modern Warfare II" in his mind.
There is no doubt about it, no suspense.
If a demo of this quality is not enough to get a full score from the SNG demo review, then Simon really doesn’t know what other game deserves a full score.
As Simon walked out of the somatosensory cabin.
Around him, a large circle of media reporters also gathered around, holding out their radio microphones and handing them to Simon.
Media representatives interview media representatives.
Sounds quite outrageous.
Everyone is obviously here to participate in the exhibition and experience the game. They are all colleagues, so why are they still holding on to their peers for interviews and questions?
But in fact, no one at the scene thought this was strange.
It is true that in theory, there is not much difference between Simon and the reporters on the scene. Everyone is essentially a representative of the media.
But don’t forget, media representatives are also divided into high and low levels.
As the world’s largest comprehensive game media, SNG is a large-scale benchmark in the game media industry.
Simon is one of the best, the most well-known game review writer in the industry. Given this influence, it is not surprising that peers interview peers.
“Can you tell us about the specific somatosensory effect...”
“How is the actual effect of the [Golden Ring] that Golden Wind invested a huge amount of money to build this time? Do you have any special feelings..."
“Do you have any expectations for the trial scores of this game? Have you disclosed any details...”
“Mr. Simon…”
Faced with the "siege" of many colleagues, Simon waved his hands repeatedly, smiled and gave ambiguous answers, while trying to squeeze out of the crowd and walked towards Yunwei's booth opposite.
“Well… overall it’s very unexpected, yes…”
“[The Golden Ring] is essentially a safety barrier, and the invisible guarantee is more conducive to creating a sense of immersion in the game..."
“If the score is drawn, it will be officially announced in our summary of the first day, that’s right…”
Simon had a smile on his face, but his heart was in disbelief.
Don't squeeze me!
If you are so curious, go and experience it yourself and you will know!
Can I say that my legs were wobbly when I jumped off the cliff at the beginning of the level and when I was racing on a snowmobile at the end?
How can I say that if I don’t give ten points for this trial, then all games in the world don’t deserve ten points!
Brother, give in quickly!
I am not here to review GW alone today. Yunwei's "On the Eve of Catastrophe" should not be underestimated either!
Simon was anxious, like Hannibal who was anxious to express that there was still something stewing in the pot.
By the time he finally squeezed out of the crowd and arrived at the advance area of Yunwei's booth, the experience equipment here was already occupied.
Yes, since almost all the media have focused their attention on Yunwei and Huang Jin, no matter how privileged the media enjoys, they have to line up like ordinary players at this moment.
After all, if everyone is a VIP, in fact there will be no VIP.
“Okay…fine…”
Facing the staff’s apologetic explanation, Simon could only smile helplessly and nodded to accept.
Then let’s line up.
But fortunately, the waiting time is so boring.
Because the large laser screen in the experience area was projecting the first-person perspective of popular experience players at the moment, he was able to observe it in advance.
And this popular experience player is none other than someone else.
It is the famous and super popular anchor in the "Minecraft" section—[Dream]
…
Yes, compared to "Call of Duty", Dream is looking forward to "Before the Holocaust" more.
It’s not that Call of Duty is bad.
Are you kidding, this is COD, a top second-generation FPS masterpiece developed by Golden Wind, a next-generation TTF, a masterpiece of 3S shooting plot, and the benchmark among benchmarks.
He is simply not particularly interested in this game type.
Compared with this, "Eve of Catastrophe" developed by Yunwei this time is more attractive to him in terms of game settings.
Survival, cooperate, and fight zombies.
As soon as these three elements were laid out, the dream was hooked on the spot.
Coupled with the top-notch graphics performance and rich expanded gameplay, Dream has been looking forward to the official launch of "On the Road" ever since the first trailer was released.
Although the overall quality of the game had slightly shrunk before its official debut, which caused a slight disturbance, fortunately, Yunwei responded in a timely manner and the explanation given was very reasonable, so Dream didn't take it to heart. .
However!
What he never expected was!
"Compared with the final promotional video...has the picture quality of this trial version shrunk slightly?"
Dream entered the game and smacked his lips, his expression a bit complicated.
If we talk about the picture quality of the first trailer, it is a cross-generational level that surpasses Phoenix's picture creation.
Then the picture quality in the final trailer is a rendering performance that is comparable to Phoenix's technical capabilities.
Now, the officially announced trial version screen has been reduced to the quality of the Fantasy 5 era.
The difference in this comparison is still very obvious.
Dream is not blind, so he can naturally see it.
In fact, at the end of the day, the picture quality of the Fantasy 5 era is not considered outdated even if we look at it now.
The lighting, details, rendering of multi-faceted graphics, etc. are all good.
It’s just that these repeated reductions in industrial quality are indeed a bit ominous.
But what dream doesn’t know is!
The Firebird has already tried its best to make the demo version of this quality!
After all, both Phoenix and Fantasy are now members of the Golden Alliance, and are even companies in which Golden Wind personally holds a decisive stake!
They were able to spend a huge amount of manpower and material resources in the past six months to upgrade the Camera self-developed engine to this effect, which is already commendable!
In the words of Aesop - Now players can enjoy this quality, just be content!
Dream, who didn't know what was going on, only hesitated for a moment, and then put aside his doubts about the continuous shrinkage of industrial quality.
His tolerance for games is still very high.
At least the aspect of industrial quality, in Dream’s opinion, is not that important.
"Minecraft" is still a block-based game with no engine, so it can still rely on its gameplay to kill a lot of 3S-level masterpieces.
In the final analysis, games are for playing, not for watching.
As long as the gameplay is rich and well-arranged, a slight reduction in industrial quality does not seem to be unacceptable.
Thinking of this, Dream stopped worrying and officially started his own game experience...
—
PS: I have some chores to do, so I’ll move them to tomorrow.
(End of this chapter)