Chapter 523 KMN-4! A somatosensory cabin that is more suitable for players’ physiques!
soon!
As Cornick finalizes the project proposal, the game with the highest development cost in Yunwei's history, and also the most ambitious project - "Before the Cataclysm" - is officially secretly approved!
Yes.
Establish the project in secret.
This time, Yunwei's silence was unexpected.
It seems that they have completely ignored the news announced by Golden Wind that "Call of Duty: Modern Warfare II will be launched at E3 next year."
It looks like it has nothing to do with him and he just cares about it.
The huge group, from the president, Kaunike, down to the heads of various studios, turned a blind eye to Golden Wind's face-saving output, which had a declarative meaning.
For a time, media players couldn't help but make some comments.
Some people say that Yunwei finally got acquainted with Golden Wind's "Call of Duty" IP and decided to avoid its sharp edges.
Some people say that Yunwei's silence must be a demon. Today's silence is just the calm before the storm. Yunwei at next year's E3 will never tolerate being ridiculed in front of his own door.
but!
Although all kinds of discussions are flying all over the sky!
But this time, Yunwei really seemed to be blind and ignored any speculation at all.
Even some of the more extreme speculations and discussions were ignored. They did not even use a common land-washing method, and instead allowed public opinion to speculate.
There is a posture of "turning back the prodigal son and focusing on playing your own game".
But in fact, is this really the case?
Of course not!
Don’t Yunwei want to fight back? They are eager to announce immediately that "Eve of Catastrophe" will lead a new era of progress. They will create an unprecedented virtual world and become a new benchmark for the next era of somatosensory games!
but.
At the moment, they can’t say.
Because it is still more than half a year before the next E3.
If they expose the project news early at this time, even just a little bit, it will be enough to alert Golden Wind.
By then, Golden Wind will most likely put "Call of Duty: Modern Warfare II" on hold after realizing that they are going to have to work hard, and instead step up the research and development of the Made in Paradise project, change the main title on the spot, and go tit-for-tat with them.
That was a scene Yunwei never wanted to see.
After all, from a technical perspective, Golden Wind is still superior.
The reason why they have so much confidence in "Before the Holocaust" is ultimately because it has a more groundbreaking gameplay breakthrough than "Call of Duty".
This is the key to their victory.
If the time comes, Golden Wind will also use this kind of virtual world work to compete with them.
Then the innovative gameplay advantage of "On the Road" will be lost.
Now.
They can only endure it.
Hold it until their first gameplay promotional video is released.
At that time, it is time for them to sound the clarion call for counterattack against the golden wind.
Happily!
Yunwei's "bearing the humiliation and bearing the burden" did not last long.
Although the news of "Call of Duty: Modern Warfare II" announced by Golden Wind and Xundo was a sensation.
But after all, the E3 exhibition will not open until next year, so it is still early.
Now, what players are looking forward to more is the Dongjin Video Game Festival, which is about to start.
On one side is the eighth work that continues the global super IP "Resident Evil", the second part of the Biohazard series independently developed by Golden Wind, Ethan Winters' Last Journey.
On the other hand, Comela "knows its shame and then becomes brave", vigorously promoting "Silent Hill: Ascension" for several months, which is billed as the world's first interactive streaming motion sensing game.
Another collision of two well-known IPs, Biochemical and Silent Hill!
The fateful showdown between Golden Wind and Comora in horror games over the years!
…
“…whose work is better this time, Tiantian Youbao will tell you right away!”
Neon at 9 a.m. Dongjin time!
Tiantianyoubao media evaluation representatives Hao Xianming and Lin Xiaomeng appeared in the live broadcast room on time!
Behind the two people, a huge exhibition hall building with an iconic inverted triangle design on the top and nearly 60 meters high is standing on a square surrounded by greenery.
Donjin International Exhibition Center.
This international convention and exhibition center was built in 1996 under the guidance of the internationally renowned organizational design firm "Sato Integrated Design". It has always been one of the most iconic buildings in Dongjin and even the entire Neon. , and it is also one of the most familiar landmark buildings to players around the world.
At this moment, the annual Dongjin Game Festival exhibition is taking place in this huge venue!
The barrage was full of excitement—!
‘Time flies so fast, last year Resident Evil 7 became a big hit here, and in the blink of an eye, the 8th generation was released’
‘Indeed, it hasn’t been that long since I’ve felt the same’
‘But this year has been too rough for Xiao Huang’
‘Indeed, it was blocked after Resident Evil 7, right? ’
‘No, there will be a COD after Biochemical 7. The COD will be blocked as soon as it is finished’
‘In the blink of an eye, the fifth year of the lunar calendar is about to come, and the great powers have become me (doge)’
‘God **** lunar calendar...this is another word that makes people’s eyes dark after butter...'
‘At the beginning of the fifth year of the lunar calendar, the Golden Wind fought against Comella...'
‘It’s absolutely impossible, there is still a **** righteous historian’
‘But it’s really hard to say this time. Silent Hill by Frank Comella seems to be really something, and it’s very innovative.’
‘Let’s not talk about whether innovation is big or not, but what did you just say8? ’
‘Machine 8, Resident Evil 8, referred to as [Machine 8]’
‘The abbreviation of butter players that is unique to the eyes and is embarrassing...'
‘Say 8 when talking about machine, civilized QTM’
‘Too rude hahahahahaha…’
‘I hope Xiao Huang can level up Ke Mei this time’
‘If Camela fails this time, it will really never be able to get back up again. Let alone Asia’s hegemony, judging from the way the stock price is falling, I am afraid that it will be expelled from the first-tier manufacturers...'
‘Let’s take a look at Comella first. I’m a bit nervous as a butter player. I feel like I’m going to witness history.’
‘Indeed, this time the God of Comella was chattering so loudly that I’m afraid he really is hiding something.’
‘Let’s take a look first, so that we can have a good idea’
‘Yes, needless to say about the machine 8, everyone is familiar with the mode and gameplay. Even if there is an improvement, it is technical, but the Camera is known as an innovative gameplay this time. I want to see what they have created.'
‘…’
Comments from water friends were floating in the live broadcast room.
When Da Ming and Xiao Meng saw the suggestions from the audience, they looked at each other and nodded.
Although they are now at the exhibition as Tiantian Youbao media evaluation representatives, they should maintain a fair and impartial attitude and treat every game at the exhibition.
but.
Before evaluating the media representatives, they are Chinese, and they are inevitably more concerned about the Golden Wind game.
They are also worried about whether the gameplay innovation of Comora will affect the situation of Resident Evil 8.
At the same time, I am also curious about what changes Comella has made this time, which gives them such confidence to vigorously promote this new world's first streaming interactive game under the banner of "game-breaker".
“Then let’s experience this game first, which is said to be the most innovative game in this exhibition!”
As soon as you enter the venue!
Unsurprisingly, the huge booth of Comella was right in front of me!
It seems that he intends to avenge the "Battlefield: Uprising" that year.
Comela, which is exhibiting at home this time, has a particularly large booth. One booth is better than three.
And just like when Golden Wind participated in the CJ Exhibition, they made very elaborate carvings and decorations on the booth shape, giving them the air of a powerful and Asian hegemon.
Seeing this, Daming could not help but grin:
“This posture is really quite impressive.”
“There’s no need to look for it,”
Xiaomeng was dumbfounded when she saw this, and stood on tiptoe to watch:
“It’s the Golden Wind, I guess we’ll have to look for it soon, and it’ll probably be stuffed into an unknown corner.”
The two of them were talking and laughing.
This kind of thing has long been commonplace.
Humour advantage, normal operation.
Facts have proved that this kind of "big is good, good is big" booth layout can indeed effectively increase the popularity of manufacturers to a certain extent.
At this moment, in the entire exhibition hall, many exhibition visitors were gathered in front of Comella's booth. They were crowded and crowded, and there was a long queue of players queuing up.
From a distance, it looks as if it is not inferior to the grand occasion of the Golden Wind at the CJ Exhibition.
If there is a queue, I'm afraid it will last until the afternoon.
But the good thing is.
Both of them had media credentials hanging around their necks.
This small card, known as the free prostitution card that skips the line, is the green card for media representatives.
Without much effort, under the guidance of the staff, the two quickly entered the media evaluation area of Comella.
and!
Because this time Comela’s booth was really too big, the experience area was also huge, and there were a lot of somatosensory cabins.
So even if there are many media representatives on site, the somatosensory cabin for experience is more than enough.
So, after a lot of hard work, Lin Xiaomeng became the "Media Representative for the Evaluation of Tiantian Youbao's "Silent Hill: Ascension"" and entered the somatosensory cabin.
——
With the opening of the new generation somatosensory cabin of Kemela's KMN-4.
Camera's unique neural safety valve scan carefully examined and analyzed Lin Xiaomeng's physical condition, and formulated an exclusive forced offline gear and related reminders. It even established a system with Lin Xiaomeng's consent. Personal health and safety files are stored in the cloud.
And not only that—
‘This thing can actually be adapted to some users with diseases...? ’ ˆ ˆ Seeing this, the audience couldn’t help but marvel—
‘It is no longer limited to heart rate and blood pressure standard line detection, this health protection is really strong enough’
‘I’m a bit awesome with this technology...Heart disease somatosensory PT is no longer a joke from hell...'
‘After all, KMN’s main focus this time is safety valve technology’
“It also has cloud storage of personal health records, smart SOS and emergency contact functions, it is really a medical device”
‘The key is that the scanning time is not long, it can be done in half a minute’
‘Tsk, this technology is a bit greedy’
‘It feels more suitable for a buttery player’s physique, after all, the old thieves have endless torture methods’
‘Hahahahahaha indeed…’
‘…’
It has to be said that KMN-4’s series of safety measures have not only greatly improved the safety of somatosensory users.
What’s more important is that its universality has been enhanced, allowing more players with congenital or acquired diseases to immerse themselves in somatosensory games.
A bit powerful.
Oh no, not a little, but very much.
Here, Lin Xiaomeng, who had completed the scan, also raised his thumb in his mind.
It must be admitted that the technology installed by Camela has indeed made somatosensory cabin games more universal, which can be regarded as a groundbreaking progress.
Furthermore, it seems that he is interested in proving the superiority of his technology.
This time, they also launched a horror game like "Silent Hill" in special cooperation.
It seems to be designed to use extreme works to reflect the safety of KMN-4.
Think of this.
Lin Xiaomeng couldn't help but feel a little nervous and took a deep breath.
Maybe, "Silent Hill: Ascension" will really be unexpected...
Just thinking of this!
As the somatosensory cabin system interface in front of you gradually darkened, a hollow sound sounded, and the game "Silent Hill: Ascension" that made countless players curious also started -
A dim halo gradually melted into her eyes, and a cool air with a musty smell lingered around Lin Xiaomeng's body.
The dim desk lamp exudes a faint light on the desk, and the ancient books and the old brass-bound pen holder exude a mysterious and obscure luster.
A skull is placed on the bookshelf, with an abyss-like darkness in its empty eyes.
The perspective gradually moved, passing over the desk, over the bookshelf, and finally stopped in front of the workbench, on a man dressed like a priest.
eaten.
Slight noise sounded on the workbench.
The man stopped what he was doing.
A crude voodoo doll lay quietly in a pool of blood on the workbench...
“Wow—”
Seeing this, Lin Xiaomeng couldn't help but his eyes lit up.
I have to say that although Comera has lost the support of Phoenix and Fantasy, the picture quality of the game has slightly deteriorated.
However, relying on the profound foundation of its own self-developed engine, the texture presented by CG is still excellent.
The most important thing is.
This opening CG is indeed very vague and dark like Silent Hill.
At this moment, there was also a soft shout in the barrage—
‘Hiss—this opening CG is a bit interesting…’
‘Holy shit…this hollow sound even smells like PT…’
‘Feeling pretty good? ’
‘At least this opening CG has something to it’
‘No wonder Comella is so confident this time’
‘Let’s take a look...? ’
‘…’
“Will it hurt?”
Just as the scene fell into darkness again, a woman's voice sounded.
Then, another woman replied:
“Yes, there will be some, but only then can we be freed, Joey... Only then can we be freed from the ugliness inside, which is why you came to us, isn’t it?”
On the dim white candle, the weak flame danced, reflecting the strange patterns and symbols on the table.
After taking a deep and nervous breath, the woman named Joey stretched out her hand tremblingly:
“Okay…Rachel.”
It seems to be performing some kind of ritual.
Joy, who came to seek help, and the ritual performer named Rachel knelt across from each other in the empty and dim chapel.
Lin Xiaomeng cheered up.
Because it is not difficult to see that there is already a difference between the game screen at this point and the dazzling opening CG before.
The same dim light is no longer so soft, the rendering of reflective floodlight is no longer so refined, the characters’ movements are no longer so silky, and the expressions on their faces are no longer so natural.
Lin Xiaomeng knows that this is probably the "real-time calculation animation" of the official game.
Comparing to the fully rendered “opening CG animation”, real-time calculation is a real-time presentation of in-game images, so it cannot be compared to CG in terms of quality.
This is normal.
Generally speaking, once the game screen enters the real-time calculation part, it means that the game will officially start.
!
Soon, with an obscure spell of unknown meaning, Rachel slashed Joey's hand with a knife.
But just when she wanted Joey to hand over her other hand, Joey stood up in a hurry because of pain and hesitation:
"Uh...I...I'm very grateful for everything the 'Foundation' has done for me...but...I, I can't..."
“You must stay and fulfill this oath,”
Seeing this, Rachel quickly stood up and held Joey's wrist:
“But you can’t keep running away,…”
“No, no, no, no,” Joey wanted to pull his hand back: “I can’t, I can’t do it…”
As the differences between the two grew larger and larger, the push-back gradually turned into quarrels and pulls—
“Joy, Joey, look at me, the disease must be eradicated, or else…”
“Rachel, let me go! I won’t participate in any ceremony!”
“It’s not just for you! It’s also for the town! You have to…”
“No! I said no! Let me go Rachel!”
Plop!
As Joey violently broke away, there was a thud, and Rachel was suddenly pushed to the ground by her!
At this moment!
As the light of the candles continued to flicker, against the backdrop of the lightning outside the chapel, a dark monster shadow half as tall as a person suddenly appeared on the window lattice!
preparation—! Get ready to run! 】
Lin Xiaomeng was ready to run away.
With her many years of rich experience in horror games, as well as her years of battle of wits and courage with old thieves, Lin Xiaomeng clearly predicted that the next step would be to get to the point.
Due to the interruption of the "Oath Ceremony", Joey attracted the monsters of Silent Hill.
The appearance of monsters proves that the other world has covered reality.
Then next, she will most likely play the role of one of the two women, running away and hiding under the pursuit of the monster.
However!
Next second!
——
With a heart-wrenching sound!
Amidst the panic and screaming, the monster actually flashed behind Joey!
The sticky tentacles with barbs tightly wrapped around Joey's neck, and then twisted hard!
Click!
With Rachel's scream, the screen fell into darkness again!
Follow up!
A line of white text appears in the lower left corner of the screen—
【Norway】
【a small town】
An unexpected montage!
The story was taken directly to another place!
The expected escape did not occur, not even a QTE (Quick Response Event) operation!
At this moment!
The game has already started for five and a half minutes!
That is to say!
Five and a half minutes, from CG cutscenes to real-time calculation animations, it was all animation, and there was not even a single step that I needed to operate?
Just...just watching?
——?
For a moment, Lin Xiaomeng couldn't help but frown secretly.
An ominous premonition lingered in her heart.
You will be waiting...
This so-called "new interactive streaming motion sensing game" will not be...
—
PS: The game has been finished (experience attached below), the data has been sorted out, and two updates will be resumed starting tomorrow.
《Buzhengjing Evaluation》
The clichéd emotions in the campaign are sloppy, and the plot is ridiculous. Let’s not talk about the gameplay. Except for the first level, which is like COD, the rest of it is a bunch of hooks. Activision doesn’t really think that some people like to play single-player war zones. , I was asked to open boxes all over the map, and they also called them open combat missions. I opened the Bull Demon Big Reward. If I had to open the box, I suggested replacing it with Caudick's urn. I would be more motivated to open it, and even You can open a Cowdick family bucket to express your beauty.
In terms of multiplayer performance, Warzone is a mode that I have never been interested in. I have not played it. I have played two games in the zombie mode and it is not as interesting as expected. Maybe the performance will be better when there are friends playing black. Better.
but.
As the real core of COD today, the multiplayer online battle mode has an unexpectedly good experience. Small Hammer Military Industry is very in line with the rhythm of the game. It can be seen that the production team is working hard to create a comfort zone for players. After the B-test, the improved friend-or-foe identification is even better. The operation feeling brought by high mobility is silky and smooth, and the 150 HP The setting does not make the game's TTK performance too lengthy, the skill combination is more reasonable, and after the logic adjustment of the resurrection point, there is no way to hide. In addition, the COD series has always been unrivaled in the operation feel. The entire game experience is A huge battle cool.
In summary.
COD20 gives me the feeling that I am a fool, but not completely.
(End of this chapter)