Chapter 51: I! Wisdom!

Chapter 51 Me! Wisdom!

The land is numb.

The moment he saw little Nezha walking into the office, he knew that something was seriously wrong.

Little Nezha is just a little kid, he doesn’t understand the game at all, he just does whatever Gu Sheng says.

Even sometimes I will come up with some outrageous ideas.

This time, Gu Sheng turned into Wolong again, as if he had been knocked down, and he wanted to play a horror game when he opened his mouth.

Lu Bian couldn't help but let out a long sigh in his heart.

Yes, this is a gathering of great wisdom.

The number one and two figures in the company fell ill collectively, and no one could stop the golden wind from seeking death.

soon!

When everyone is present, the project establishment meeting begins.

In fact, this project meeting was not so much a "meeting" as it was a "private chat" between Gu Sheng and Xiao Nezha.

After all, the other people were hanging their heads in their own thoughts at the moment—

What Lu Bian was thinking was that now that the designation was about to end, he should take the initiative to name himself as the project leader. In this way, even if the project was notorious, it would be his own reputation, and he would not ruin the supernova honor that Lao Gu had just received.

What Ojiang thinks is that since the horror game is already a certainty, how can he make it more outstanding in terms of original painting and modeling? Even if it cannot make up for the shortcomings in the gameplay, at least it can make the game not so ugly.

As for Chu Qingzhou, what he was thinking about was how to deal with the game industry and put a little pressure on Yan Sheng to increase the promotion of their game. The 80,000 yuan must not be wasted!

A few people had their own concerns, frowning and thinking, writing and drawing in the meeting notebook from time to time.

As for Xiao Nezha and Gu Sheng, they are chatting very animatedly right now!

What Gu Sheng thought was that although Xiao Nezha didn't understand game production, at least she understood games and knew what the players were thinking.

The success of the last vampire survivor is the best proof.

Little Nezha’s seemingly nonsense opinions hit all the key points, which ultimately led him to choose the game “Vampire Survivor”.

So this time, he is going to do the same thing.

As for Xiao Nezha, he is wild and unconstrained, with the mentality that he will lose money, and he can say whatever is outrageous.

 Strive to make this game a mess on the basis of being unpopular, and strive to lose money to the end.

“…Well, zooming out the map is a good suggestion.”

Gu Sheng wrote down in his notebook the suggestion that Xiao Nezha just said:

“Is there any more?”

"besides…"

Little Nezha raised his chin and thought hard.

So far, she has given Gu Sheng almost all the **** ideas she can think of.

Considering that popular games in the past had weapons, she suggested that Gu Sheng cancel the weapon settings to deliberately disgust players.

Considering that the game process of Big Fire was long in the past, she suggested that Gu Sheng shorten the game process and ruin the player experience.

Taking into account the vastness of the game maps that were popular in the past, she suggested that Gu Sheng compress the game maps to reduce the player's sense of exploration.

It seems that all the advantages of horror games that she can think of have been wiped out by her.

For a moment, little Nezha was a little out of ideas and looked around the conference room.

Then immediately, an idea flashed in my mind!

“Oh, by the way, can you... make the game a multiplayer mode?”

Shen Miaomiao cheered in her heart!

I! Wisdom!

You need to know!

In the past, horror games were all single-player games in order to pursue a sense of atmosphere!

In the entire game process, let alone teammates, there are very few NPCs!

The purpose is to create an atmosphere of isolation and helplessness and fully amplify the player's sense of panic in a terrifying environment!

It can even be said that this is the core of horror games!

A horror game played by one person is scary, but two, three or even four people playing it together are still horrible!

Shen Miaomiao felt that she had made progress.

From knowing nothing about the game before, to now, I can see the essence through the appearance, and I can understand the core of the game in one click!

Happily congratulations!

Hearing this, Gu Sheng was also stunned.

How many people?

yes!

"Um-"

 Gu Sheng groaned, frowned and looked at the opinions of Little Nezha recorded in the notebook, frowning in thought.

There are no weapons, small maps, short processes, multiplayer connections, and an emotional value cannot exceed 50,000 points. The options seem to be clearly visible.

With a start of his pen, Gu Sheng wrote the name of the game on his notebook—

by

good!

After Comrade Xiao Nezha’s demarcation!

Gu Sheng’s originally chaotic thoughts suddenly became clear!

I immediately chose this multiplayer online horror puzzle game that once topped the Steam bestseller list, beating out "Cyberpunk 2077" and other works!

Tsk, it seems that I really need to communicate with little Nezha more in the future.

Gu Sheng nodded secretly.

My own game library is too huge. It is not easy to find an accurate game, and I need help from Xiao Nezha!

It’s just every word of it!

Gu Sheng wrote the name of the game in his notebook and was very satisfied.

Then he raised his head and looked at Shen Miaomiao: "Okay, I understand. Do you have any other comments or suggestions?"

Shen Miaomiao felt that her head was already a little painful and she was exhausted.

He shook his head and said, "That's fine. Just watch and do it."

Anyway, the framework is already here. No matter what Gu Sheng does, he probably won't be able to make any waves.

After finalizing the game framework, it’s time to talk about investment.

According to Fu Sheng's basic calculations, it would conservatively cost about 500,000-800,000 yuan to produce "Phobia" on the somatosensory cabin platform.

“Plus the equipment landing fee for the somatosensory cabin…”

Gu Sheng wrote a cool 100 in the notebook:

“It will cost about 1 million yuan.”

Somatosensory cabins are expensive.

Of course, in addition, Gu Sheng also wants to make this game more sophisticated.

As we all know, due to the low cost of the original Ghost Fear, the expressive quality of the final picture was actually not high.

Characters are stiff, ghost maps, physical collision and ragdoll systems are also not ideal.

Although the gameplay makes up for it, it looks like it has flaws overall.

But this time Gu Sheng is personally at the helm of the production, and with the full support of Xiao Nezha, he definitely hopes to make it more perfect.

Even, in addition to its original game content, Gu Sheng also wants to add some Chinese horror elements.

Paper people, paper horses, white paper money, schools, ancient houses and sanatoriums.

Give players a little bit of the psychological fear of the Golden Wind and the shock of the underworld.

Stimulate.

So, Gu Sheng counted all these miscellaneous things, and estimated that it would cost more than a million, not counting the landing fee for the somatosensory cabin.

Of course!

This is just his own estimate.

After finishing speaking, Gu Sheng did not stand up in a hurry, but looked at Xiao Nezha very skillfully.

It’s your turn, let’s get started.

And little Nezha waved his hand as expected: "How can this little money be enough to make a somatosensory cabin game! Two million!"

Hey—I feel comfortable.

Gu Sheng breathed a sigh of relief.

Since entering Golden Wind, he feels uncomfortable without adding two or three times the budget for each game.

OK.

Gu Sheng nodded.

It is indeed difficult to increase the budget for a game like Cat Leo. After all, the picture quality and production difficulty are there.

But isn’t it easy for a game like Haunted to burn through the budget?

Just raising the expressiveness of the cloth system would cost a lot of money!

The gameplay is here. Increasing the budget means increasing the expressiveness, and increasing the expressiveness means increasing the terror!

Thinking of this, Gu Sheng spread his hands—

Originally, this game was not particularly scary, but my boss insisted on increasing the budget, so how scary is this game...

It's out of my control.

(End of this chapter)

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