Chapter 154: Milestones that were cut off
“Comella?”
Shen Miaomiao leaned on the boss's chair and picked up the fax on the table, feeling a little surprised.
She knows.
After all, it is also a first-tier comprehensive digital entertainment manufacturer in the world that spans the East and the West.
She naturally heard about it.
In the early years, Comela started off by making pachinko, using small steel **** to accumulate initial capital.
After that, it fully blossomed. Starting from a small pinball game machine, it gradually started its grand ambition to conquer the gaming circle.
Today, Comella has become one of the largest comprehensive digital entertainment manufacturers in the world, and its main gaming and somatosensory cabin businesses span the world.
ˆ It can almost be said to be second only to the "Yunwei-Vivendi" joint digital entertainment group.
Nowadays, Comella plays games with its left hand, and the somatosensory cabin with its right hand sits down with Pachinko, carrying it majestically.
In Asia, it can be said to be more than ten thousand people.
Of course.
This information was only learned bit by bit after Shen Miaomiao joined the game industry and became the president of Golden Wind Games.
Logically speaking, a small company like Golden Wind is not yet considered a first-rate gaming company in China.
Shen Miaomiao was a little confused as to why Comella came to them.
“It’s Director Gu,”
Chu Qingzhou, who came to report, said:
“Comella asked Director Gu by name.”
Shen Miaomiao:…
There was silence for three seconds.
Shen Miaomiao gritted her silver teeth and made a squeaking sound: "Hey, that little devil is still determined to kill me. I will go find Lao Shen! This time I will say anything..."
Chu Qingzhou opened his mouth: "They came to seek cooperation..."
“…No matter what, let them see what value for money means!!”
Shen Miaomiao sat down again after standing halfway.
“Sister Chu Chu, can you finish your words at once in the future?”
Shen Miaomiao took a sip of water and finally swallowed it.
Chu Qingzhou shrugged: "You didn't even wait for me to finish."
“That’s true…”
Shen Miaomiao scratched her head, then put down the fax, not bothering to read:
“So what kind of cooperation are they looking for?”
Chu Qingzhou was also used to Miaomiao's lazy style, so he opened his notebook and reported:
“Two and a half months later, that is, in early November, the Neon Tokyo Game Festival, one of the four major international game exhibitions, will open,”
“By then, 507 game manufacturers from all over the world will participate in this exhibition,”
“Among them, local neon manufacturers occupy half of the seats,”
“And the eldest among these neon manufacturers, Comella, will naturally not be absent,”
“Due to the expansion of the somatosensory cabin market in recent years, and the fact that Comella is currently the world’s largest somatosensory cabin manufacturer,”
“At this year’s Video Game Festival, Comella will further increase the proportion of game promotion in the somatosensory cabin to 80%,”
“They have already made preparations for the three major categories of shooting, racing and sports,”
“But in addition, they are also planning to try more in other game categories,”
“Just like—”
…
“Horror game.”
Two weeks ago.
Neon Dongjin, the top-floor conference room of Comera Co., Ltd. Building.
Moritani Tetsuya, who serves as the managing director of the Gamera game business, said:
“Today’s somatosensory cabin market is becoming more and more vast,”
“And we, Comella, as a major international manufacturer that combines games and somatosensory cabins, will naturally come out on top in this Dongjin Game Festival,”
“Today, the three major game categories have been developed in an orderly manner under the arrangement of Director Uesugi of the Game Division,”
"Besides the three major categories, I think we can also make corresponding efforts,"
“Strive to make our somatosensory cabin game categories more comprehensive,”
“After all, this time, the focus of our exhibition is the somatosensory cabin game,”
“So, I suggest that we can look back and try horror games in the somatosensory cabin again.”
After hearing what Executive Moritani said, the senior executives of Comela looked at each other and nodded.
“I think this proposal from Mr. Moritani can be discussed...”
“Indeed, the compatibility between horror games and somatosensory cabins should be very high..."
“And this time we will focus on somatosensory cabin games. The category of horror games can indeed be considered..."
“It’s indeed the right time…”
“It can be considered as enriching our game categories…”
“But the problem is that in today’s somatosensory cabin, the reputation and player interest of horror games are not ideal. This is a difficult objective factor..."
“And we don’t have any good horror game themes right now…”
As the senior executives raised difficult objective questions one by one, everyone frowned.
Today’s somatosensory cabin horror game market is unfriendly, this is a certainty.
At this point, they have suffered a lot.
Since the mass production of the somatosensory cabin began, Comella has released a total of five somatosensory cabin horror games.
Two parts make a profit, one part makes a profit, and two parts make a loss.
But considering that the investment in these five games is higher than each one.
So overall, they are still losing money in the field of somatosensory cabin horror games.
What profit will be made?
This is the core of the core, and it is also the issue that Komela President Kamikoshi Keimasa is most concerned about!
Jingzheng Shangyue is fifty-eight this year. Although he is thin, his behavior is very tough and he puts interests first.
His way of running Comella is very simple -
Profitable projects should be supported, and they need money and people. However, the project is not allowed to be completed casually. Even if it fails, the last vitality must be squeezed out of it.
As for those projects that are not profitable and continue to burn costs.
One big word—cut!
Don’t talk about artistry, am I doing business for art?
It is good to be well-received and well-received.
But if you have to choose one of these two.
Then Joetsu Keimasa will definitely choose the latter without hesitation and put profits first.
And now!
Although Managing Director Tetsuya Moritani’s proposal is very good.
However, he still has great doubts about this project until profitability can be guaranteed.
“So, does Mr. Moritani already have plans for horror games?”
As the president’s voice sounded!
For a while!
Everyone’s eyes were focused on Moriya.
However!
Moritani was already prepared!
He then saw him pull out a thin stack of documents from under his conference notebook and handed it to Kamigoshi Keimasa:
“Yes, please take a look.”
Taking the document handed over by Moritani, Kamikoshi Kage was looking at it intently.
This is actually a game plan.
However, when you look at the plan, you can find that it is not complete, and even only has a basic setting and structure.
I don’t know whether the relevant content inside was not written well or was lost.
After closing the plan, Joetsu muttered:
"Selendo... hello?" "SilentHell," Moritani nodded: "Silent Hill."
“This is a project proposal from ten years ago,”
Moritani introduced:
“But because we were focusing on another game at the time, we cut the budget for that game,”
“And the cost of this game was very high in the early stages,”
“So, with the unanimous consent of the board of directors at that time, the project was shelved indefinitely,”
“And the main creative team, TeamSilent, also disbanded soon after,”
“I spent a lot of effort to find this project plan, but unfortunately, it only has the first few pages.”
After listening to Moritani’s introduction, Kamikoshi Keimasa thought about it for a while.
It’s been too long.
There seems to have been such a project back then, but it didn’t create any waves, so it was naturally axed.
Now, Moritani has dug out the project again.
“So,” Joetsu asked, “In your opinion, this project is very promising?”
“It was difficult to say before,”
Moritani replied:
“But now, I think it’s time.”
"oh?"
Hearing this, Shangyue raised his eyebrows with interest:
“The reason is?”
“This,” Moritani pointed to the game keywords on the first page of the project: “adventure, horror, psychologically suggestive fear.”
good!
In this world!
Silent Hill, which was supposed to become famous and become a milestone in horror games, has never been officially released!
By a strange combination of circumstances, it became the stepping stone for a certain game project in Comella!
The key reason why Moritani translated it today is because of the following words - psychologically suggestive fear!
As the managing director focusing on the game business!
Moritani Tetsuya is of course well aware of some changes in the game industry!
Among them, including the "psychological fear" created by Golden Wind!
This idea is almost identical to the idea of abolition of the Silent Hill case!
“Moreover, through the test of the market, Golden Wind has also proved that this kind of game format can advance bravely and is still popular and popular even when the main body of somatosensory cabin horror games is not in good condition.”
Speaking of this, Moritani opened his notebook:
“According to historical data survey, the multiplayer online horror game "Phobia" brought by Golden Wind"
“The company achieved its return on capital in a single week, and its net profit in a single month reached more than twice the cost.”
Moritani has worked at Comella for so many years, and he knows that it is useless to say anything. Only when the word "making money" is put in front of Kamegoshi Keimao, the president will pay attention to it.
Horrical game, Golden Wind made it!
Psychological horror, Golden Wind tried it!
Can make money!
As expected!
After hearing the exaggerated data mentioned by Moritani, Kamikoshi Kage's eyes lit up and he took a breath!
“Hiss—this is the company that spent 50 million to defeat a number of opponents at the Asian Games and took away the golden crown and scepter?”
"Yes,"
Moritani nodded:
“Since someone has already tried it and has successful experience, I think we can follow up,”
“Unite Golden Wind, and invite their soul figures to serve as the special chief game director of this project—”
…
“Cooperate with us? You also asked me to be the special director by name?”
In Little Nezha's office, Gu Sheng smacked his lips.
Invitation from Comella.
Tut.
Gu Sheng was a little embarrassed in his heart.
He was a little surprised.
After all, with the current size of Golden Wind and his popularity in the game circle, he should not be worthy of being taken seriously by a world-class comprehensive super game manufacturer like Comella.
but.
Thinking that they once took away the golden crown from the hands of many powerful Asian enemies under the attention of all Asia.
It doesn’t seem impossible to be able to enter Comella’s sight.
only…
Gu Sheng is a little resistant to the company Comela.
It’s not because it has done anything to hurt him or the golden wind.
Simply because the name of Comela is so similar to that of the Fvking manufacturer with the same surname of "Ke" in his previous life!
Gu Sheng didn't have much favorable impressions of that game company.
However, such a biased judgment is unfair, as it seems to be a person looking at this life through the colored glasses of the previous life.
Gu Sheng grinned, his attitude a bit ambiguous.
“What path did they draw?”
Gu Sheng asked.
“Co-developing games,” Chu Qingzhou said: “At the Neon Dongjin Video Game Festival in early November, Comella is preparing to restart an IP called Silent Hill and move it to the somatosensory cabin..."
"Hold on,"
Before Chu Qingzhou could finish speaking, Gu Sheng raised his hand and interrupted her:
“I’m sorry, Secretary Chu, you just said…which IP?”
"silent Hill,"
Chu Qingzhou repeated it again:
“According to Comela, this was an abandoned case, but now that we take it out and look at it again, it’s quite a bit of a psychological horror,”
“What? Have you heard something?”
His! !
After hearing what Chu Qingzhou said, Gu Sheng couldn't help but take a deep breath in his heart!
Not only have I heard about it!
In my original world, this thing is on par with Resident Evil, and it definitely occupies a place in horror games. It can even be called a landmark game!
Gu Sheng had muttered before, complaining that there was a biohazard in this world, but there was no Silent Hill.
Looking at it now!
There is also a Silent Hill in this world!
In other words, there should have been Silent Hill!
However, due to various reasons, this project was shelved!
This is really...a mistake.
Gu Sheng thought secretly.
Originally, as long as there is a slight bias, the name of the founder of psychological fear should not be his own, but Comella's.
But Comela cut down the landmark work that should have been established.
This is how I, a time-traveler, won the title of the pioneer of psychological horror with the film "Phobia".
Thinking of this, Gu Sheng couldn't help shaking his head and laughing to himself.
In fact, strictly speaking, the work "Homaphobia" does not fully demonstrate psychological fear.
The reason players find it scary is firstly because Gu Sheng added some Silent Hill flavor to it, and secondly because the level of the game industry in this world is higher than in his previous life, and the innate sense of immersion in the somatosensory cabin is too strong. .
Hence its success.
And now!
Comela is coming! Silent Hill is unveiled!
A world-class game company across the water came to our door and wanted to reboot the Silent Hill IP. They invited Golden Wind to co-develop it and made themselves the special chief game director!
You want me to make Silent Hill?
Then players will enjoy (zao) great (lao) blessing (zui)!
Gu Sheng feels that it’s time for players to understand what true psychological horror is!
but!
After all, this IP belongs to the Comella family, not Golden Wind. In addition, Gu Shengran's first impression of Comella was slightly biased.
So, before cooperation, relevant cooperation details must be negotiated.
You can play games.
But how to do it requires careful consideration.
(End of this chapter)