Chapter 49 Hope bursts out of the ashes!
“He said he would give us one?” Yinzi almost lost his temper because what this man said was so easy.
Listening to his words, it seems that defeating this body guard is a very simple matter.
Yinzi is a game anchor and has rich gaming experience, but this giant bug still took away his first blood.
At this time, the most common sentence floating around the barrage is, ‘What kind of game would a game designer play? ’
It has become a consensus among players that they can make games but not necessarily play them.
Otherwise, players wouldn’t angrily scold Planner Dog while playing the game, saying he doesn’t understand the game or the players.
The live broadcast was conducted by Xiao Zhou, an employee of Sprout Studio who won the prize last time. After he explained it to the players last time, he fell in love with the process of communicating with players after the game was produced, so he applied for this task.
Of course, he is definitely not for the increased salary.
He faced the camera, his expression a little shy.
At this time, he had already picked up his game controller and controlled his little knight to the place where the body guard was.
The huge body guards the passage, majestic and majestic, like a mighty general.
Seeing the little knight, it instantly swung its huge club.
But Xiao Zhou just stood there, motionless.
“You’re playing too silly, why don’t you hide?” Yinzi looked at him motionless and couldn’t help but open his mouth to complain.
The huge stick was knocked down, bringing up dust and rocks all over the ground. The young knight stood in front of the body guard, raising his head slightly and looking at this giant who was several times taller than himself.
The position it stands is just outside the attack range, not more than one step and not less than one step at a time.
The body guard withdrew his attack, and the young knight stepped forward unhurriedly and picked up the bone nail in his hand.
Over and over again, the eyes of the small container wearing the mask were dull and empty. Even though the enemy in front of him was as tall as a mountain, he did not flinch or fear.
Whether it’s the air wave rising from the ground, or the hammer hitting hard from the head.
That little knight didn't lose any of his strength.
When the last bone nail glowing with white light fell on the body of the body guard, the exploded Geo was scattered all over the ground, and the white-light bees in the sky picked up the Geo that were all over the ground and swarmed towards the young knight.
At this moment, everyone seemed to understand why this game is called Hollow Knight.
The character in his hands is called a knight, while the character in everyone's hands is more like a reckless man.
Yinzi exited Xiao Zhou’s live broadcast room and returned to his game.
Before this, he had heard countless fans complaining that this body guard was too difficult.
Along the way, the monsters you encounter are all reptiles and small mosquitoes.
Suddenly a huge monster appeared, with a stick that brought out two drops of blood. Everyone naturally regarded it as the boss.
Every time he was hit, he hid in a corner and secretly increased his health. After being beaten, he ran away in a hurry. Some people even found that the huge body of the body guard could not pass behind a low wall, and got stuck in the passage of the wall to take advantage of it. It's time to give it a few knives like crazy.
Everyone was beaten several times before they were beaten, but you tell everyone that this is just an elite monster?
A very simple elite monster?
It’s easy to say, you should just hit one!
Audiences who watched the live broadcast felt that their blood was rising and their brains were congested.
But the more this happens, the more it stimulates the player's desire to conquer. People expect that they can do the same, and they can be free and easy when facing monsters, coming and going like the wind.
Letting the company's employees conduct live broadcast demonstrations is also part of Ye Feng's plan. People in this world have never accepted the Castlevania series.
Perhaps in the future, through the accumulation of reputation and the reputation of players who have passed the level, everyone will be able to appreciate the charm of Souls-based games.
But Ye Feng hopes to catalyze this process.
Sure enough, after Xiao Zhou demonstrated it, players were quickly attracted to the game. During the game, players are required to open up areas according to the gaps on the map.
The map of this game is also larger than everyone thinks.
Each area map is connected to other unknown areas, and each map has its own background music.
During subsequent exploration, players also began to gradually understand the story background of the world.
When entering a new area, following the singing to find map merchants has become one of the fun aspects of the game.
The map system that was criticized before no longer exists after playing the game for a period of time.
Most players don’t need a map at all to go where they want to go and know where they are.
…
On the day the game was released, the online rate of the game was 100%, but the next day it was only 50%, which means that most players have abandoned the game.
“Game design genius? This data is not good. I said it, blindly pursuing difficulty is a bit unworkable.” Fujifeng looked at the survey data submitted by employees.
During this time, they also held a meeting to discuss whether to follow Ye Feng in making a similar, somewhat difficult game.
After all, Zhu Yu is in front, and players seem to like this feeling of being "unbeatable".
But Hollow Knight’s game launch rate made them give up this idea.
Each stage of the game will have corresponding achievements. According to the latest data survey, only 60% of players have completed the achievements of the third stage.
The completion rate for the fourth achievement is only 40%.
"This also shows the failure of his design." Fujifeng shook his head. Players' stickiness was really too low, and they still wanted to take the krypton gold route.
Because as long as players spend money, they will not give up easily.
“It’s really stupid to blindly pursue difficulty to persuade players to quit despite having a good player base.”
Tengfeng's words quickly reached Ye Feng's ears, and the sprout studio was also worried. They personally designed this game with Ye Feng, so they naturally understood its playability and gameplay.
But the data of the game is real, and the sluggish data makes people worry.
The previous map, elite monsters, and bosses are all too discouraging.
The lack of early guidance and the serious punishment after death make the early experience of this game with great stamina feel like being in jail.
Song Shan told Ye Feng all the worries in everyone's hearts and wanted to ask if there were any other solutions.
Ye Feng was very calm about Song Shan’s concerns about the development of the game.
He said it would be fine in two days.
But the reality is exactly as Ye Feng said, it will be fine in two days.
"Hollow Knight" is a story about hope bursting out from the ashes, and so is reality.
(End of this chapter)